• 早期游戏这不可能总是探测到,因此游戏玩家需要一个备用方案

    In the early game, this cannot always be detected though, so you'll have to have a backup plan.

    youdao

  • 他们可以游戏的任何时间使用,而不仅仅早期快攻

    They can be used anytime in the game, not just in early rushes.

    youdao

  • 必须开始一个新的保存游戏补丁早期的选择显着影响,你游戏后期看到的,整体经验

    You must start the game on a fresh save, with the patch, as early choices have significant impact on what you see later in the game, and the overall experience.

    youdao

  • 早期游戏这不是个问题制作游戏中一个大问题,所以让我们看看怎么处理

    In early 3dgames this was not a big issue, but in next generation games this is a big issue, so let's see what we can do about that.

    youdao

  • Bowder讨论了游戏早期使用追猎者的预想。而且一旦升级了闪现技能追猎游戏中一种非常适合微操单位

    Bowder and I discussed how he envisioned it used in the early game and then once its ability, Blink, had been upgraded that it would serve as a very micro-able unit into the mid-game.

    youdao

  • Bowder讨论了游戏早期使用追猎者的预想。而且一旦升级了闪现技能追猎游戏中一种非常适合微操单位

    Bowder and I discussed how he envisioned it used in the early game and then once its ability, Blink, had been upgraded that it would serve as a very micro-able unit into the mid-game.

    youdao

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