• 导致一些背景出血纹理绘制后台缓冲

    This causes some of the background to bleed through when the texture is drawn to the back buffer.

    youdao

  • 这些情况下ui线程锁定位图并且其他线程公开后台缓冲

    In these scenarios, the UI thread locks the bitmap and exposes the back buffer to other threads.

    youdao

  • 我们提供了一种介于两者之间后台空间打算作为缓冲保持一定距离同时视觉上连接两种功能

    We provided a kind of backstage space in between, intended as a buffer zone, that visually connects both functions while keeping some distance in between at the same time.

    youdao

  • 我们提供了一种介于两者之间后台空间打算作为缓冲保持一定距离同时视觉上连接两种功能

    We provided a kind of backstage space in between, intended as a buffer zone, that visually connects both functions while keeping some distance in between at the same time.

    youdao

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