• 如何所有动画属性中的影响脚本

    How to get all animated properties of the layer in a After Effects script?

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  • 针对这个项目指定的动画属性开始播放动画

    Starts an animation for a specified animated property on this element.

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  • 当然有趣事情不仅仅这些可以组件中包括方法动画构造函数属性等等

    Of course, the fun doesn't stop there: you can include methods, animations, constructor properties, and much more in components.

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  • set动画类型特性属性设置为某个不是时间变化来执行更改

    The set animation type sets a property or attribute to a value without performing the change over time.

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  • 可以设置animator标记repeat属性确定动画循环次数

    The repeat attribute of the animator tag can be set to determine how many times the animation cycles.

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  • 注意可以begin属性使用“+Xs使动画延迟开始

    Note that you can delay the start of the animation by using a "+ Xs" in the begin attribute.

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  • 使用AnimateFilter动画滤镜属性

    You animate the properties of a filter using the AnimateFilter class.

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  • 示例(清单10)中,set动画元素并未单独包含circle元素中;而是通过xlinkhre f属性将set动画链接的。

    In this example (Listing 10), the set animation element is contained separately from the circle element; instead, the set animation is linked to the circle through the xlink: href attribute.

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  • 属性指示查看一个动画结束启动一个动画

    Attribute. This instructs the viewer to start the next animation when the previous animation has ended.

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  • 滤镜效果区别其他效果主要特征动画属性Filter对象不是动画显示对象的一个属性

    The major differentiating characteristic of filter effects is that the animated property is one of a filter object, rather than animating a property of the display object.

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  • 动画功能平滑所有Vede a变量可视化属性线性幂级数插值点。

    Animation features (linear and exponential interpolation for smooth variation of any Vedea variable or visual property).

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  • 属性指定动画哪个属性进行操作

    This specifies the attribute on which the animator will operate.

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  • 可以设置动画位置颜色形状大小旋转其他属性级别因素

    You can animate position, color, shape, size, rotation and other elements at the property level.

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  • 通过使用这些属性可以构造简单程序程序以动画效果改变一个视图的宽度清单4所示。

    Using just these attributes, you can construct a simple program that animates changes to the width of a view, as in Listing 4.

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  • 为了分配不同动画修剪每个粒子例证菜单里建立恰好物体索引属性

    To assign different animation clip to every particles, inside the Instance menu set up opportunely the Object Index attribute.

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  • 还要注意动画立即开始的,可以通过start属性修改一点,属性默认值true

    Also notice that the animation begins right away; you can alter this with the start attribute, which defaults to true.

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  • 最后motion 属性可以的一个linear属性动画变化。

    The final value that motion can take is linear, which keeps animation speed constant.

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  • 另外,还可以使动画根据某个事件,例如onClick开始方法是将animator标记start属性设为false, 然后调用 animator对象doStart 方法。

    It can be made to start based on an event such as onClick by setting the animator tag's start attribute to false and calling the doStart method on the animator object.

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  • 最后一个必需属性duration属性指定动画所经历的时间毫秒计。

    The final required attribute is duration, which specifies the time for this animation step in milliseconds.

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  • 改变时间校正碎片图案动画如果动画关闭的,时间属性将是无效的。有效范围0100。缺省值是0。

    Change the Time value to adjust an animated fractal pattern. If animated is off, the Time attribute is unavailable. The range is 0 to 100. The default is 0.

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  • 比如,同时两个CSS属性动画又得它们定义不同缓动函数

    For example, you may want to animate two CSS properties but use a different easing function for each one.

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  • 处理这些属性CSS动画而言通常相当棘手的。

    These properties are often tricky to animate with CSS.

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  • 属性动画灵活提供更多特性通常优先使用

    In general property animationis the preferred system to use as it is more flexibleand offers more features.

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  • 可以添加属性对话框中设置一个属性是否是动画或者是否是直接可视的。代替以前不得不使用通道控制编辑器来完成这个工作。

    You can also set whether an attribute is Keyable or Displayable directly from the Add attribute dialog box, instead of having to use the Channel Control Editor.

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  • 为了缩放粒子系统需要修改系统粒子发射器动画渲染属性

    In order to scale a Particle System, you need to modify the properties in the System's Particle Emitter, Animator and Renderer.

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  • 正是动画属性特点

    That is just the attribute or feature of animated paintings.

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  • 上篇以“文化工业理论为支撑,动画置入整个文化场域中考察特质属性

    Part one is guided by the theories on culture industry, placing animated cartoon in the overall cultural fields and studying its traits and attributes.

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  • 取得设定值,这个宣告是否停用套用包含中继资料执行个体相依性属性动画

    Gets or sets a value declaring whether animations should be disabled on the dependency property where the containing metadata instance is applied.

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  • 如果没有附加动画会忽略包括启动停止在内所有可能存在的动画衍生值,属性根据所有其他可能提供的输入来决定

    If there are animations attached, then all possible animation derived values including the start and stop values are ignored, and the property value is determined based on all other possible inputs.

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  • 开始提供演示图板包含操作序列,其中指定属性经过动画处理后发生的行为的选项

    Begins the sequence of actions that are contained in the provided storyboard, with options specified for what should occur if the property is already animated.

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