该算法面向动态复杂场景采用层次的自适应空间剖分方法建构物体的平衡包围盒树,然后通过并行遍历包围盒树来加速碰撞检测。
The algorithm builds BoxTreees of arbitrary non convex polyhedra using a hierarchical adaptive space subdivision scheme, and speeds up collision detection by traversing the BoxTrees in parallel.
摘要:碰撞检测是虚拟现实系统的一个重要组成部分,它对虚拟场景漫游及动态元素表达的真实性起着至关重要的作用。
Absrtact: Collision detection is an important component of virtual reality system. It plays a vital role in the reality of the virtual navigation and expression of dynamic elements.
在虚拟校园系统漫游过程中,虚拟场景漫游的动态物体与静态物体之间或者动态物体与动态物体之间的交互基础就是碰撞检测。
During the process of virtual campus walkthrough, collision detection is the vital interaction base between dynamic object and static object or among the dynamic objects.
实验证明,此算法有效地提高了碰撞检测的速度,保证了虚拟动态加工环境中碰撞检测的实时性。
The experiments illustrate that the algorithm accelerates the velocity of collision detection and ensures the real-time requirement of collision detection in virtual dynamic machining environment.
用改进的碰撞检测和自碰撞检测算法对柔性织物及其所处三维空间中的物体进行处理,提高了柔性织物动态仿真的速度。
The improved collision and self-collision detection algorithm between objects are used to increase the velocity of the real-time simulation for flexible cloth.
支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。
Support dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection.
支持动态的阴影,粒子系统,角色动画,室内和室外技术以及碰撞检测等。
Support dynamic shadows, particle systems, character animation, indoor and outdoor technology, and collision detection.
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