这使得创建时的生效和匹配更为方便,允许绘制状态成为流水线,并且可能在硬件中暂时存储这些状态,减少运行时的状态设置消耗。
This facilitates create-time validation and mapping, allows state-setting to be pipelined, and makes caching of these objects in hardware possible, minimizing state-setting overhead at runtime.
这使得创建时的生效和匹配更为方便,允许绘制状态成为流水线,并且可能在硬件中暂时存储这些状态,减少运行时的状态设置消耗。
This facilitates create-time validation and mapping, allows state-setting to be pipelined, and makes caching of these objects in hardware possible, minimizing state-setting overhead at runtime.
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