As disposable income in China has grown, the market for entertainment and culture has already been expanding with it.
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Add to this set of cultural strengths a second factor: the huge advantages brought by the size of the American domestic market for entertainment.
Its grip on the global market for screened entertainment is astonishing: it feeds 80% of the world's demand for films and 70% of its demand for television fiction.
For all its economic problems, Latin America is an irresistible market for mass entertainment.
The result is a new market for in-flight entertainment, both for small airlines with older planes, and for short- or medium-haul planes that make up roughly three quarters of commercial airplanes.
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Utilizing OCZ's cutting-edge Indilinx Everest 2 controller platform (first introduced in the flagship Vertex 4 SSD series), Agility 4 SSDs offer a cost-effective alternative to other SATA III SSD solutions in the market making them ideal for mainstream entertainment, gaming, and mobile storage applications.
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"The home entertainment market is ripe for a premium technology like 3D, and consumers have consistently demonstrated their willingness to pay for added value, " said Lionsgate President of Worldwide Television and Digital Distribution Jim Packer.
Following the market's heyday as a location for entertainment companies from the 1930s through the 1950s, many firms relocated to larger and more modern buildings in Burbank and elsewhere.
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This was primarily a result of drop in quarterly profit due to erosion of market share and weaker demand for TV sets and entertainment products.
In Japan, where Palm and other U.S. PDA makers have failed to gain a large market share, Sony will be positioning the Clie as an accessory for the audio-visual or entertainment-conscious consumer while the U.S. market is more focused on its use as a work tool.
More and more, tickets for sports and entertainment on the secondary market are going paperless.
But operators can't market these too widely for fear of violating contracts with entertainment companies.
In the coming months a few high-profile offerings--including United Parcel Service, Martha Stewart Living Omnimedia and World Wrestling Federation Entertainment--might juice up the market for nontech stocks.
Hollywood's position is underpinned by the enormous size of its home market, by the world's gargantuan appetite for screened entertainment, and by its extraordinary ability to exploit the appeal of American culture and the spread of the English language.
It'll also have to contend with American Express (nyse: AXP - news - people ) for business travel and entertainment and the higher-end market.
We've taken a conservative approach in our valuation assumptions, including continued erosion of the home entertainment market, and we expect this acquisition to create value for our shareholders.
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And Liberty Entertainment's 54% stake in DirecTV was for a long time worth more than Liberty Entertainment's total market value.
N-trig's solution can be implemented in a broad range of products from small notebooks to large format LCDs and can support a variety of applications for different market segments including, mobile, gaming, graphic and industrial design, entertainment and multimedia.
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The origin of the blue-chip meteorite market was a 1995 natural history auction at Phillips in New York, for which an entertainment manager named Darryl Pitt selected some 15 meteorites from his personal collection and photographed them as if they were masterpieces of modern art.
Recognized as the undisputed industry leader, Sony Computer Entertainment America Inc. markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one game console, the PlayStation 2 computer entertainment system, PLAYSTATION 3 and the PSP system for the North American market.
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For the less risk-averse market participant, several small-cap companies in the home entertainment space may be interesting choices as investments.
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Designed as entertainment for their friends, these larky experiments commanded the same respect from the art market then that they do now: almost none.
With luck, these games will clear the way for Microsoft's push to turn the console into a way to crack open the digital entertainment market.
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