现在该为路灯做一些镜头光晕效果了。
条纹效果被删除,因为已经包含在了镜头光晕效果里面。
The Streaks effect has been removed as it is already part of the Lens Flare effect.
镜头喇叭:即使在焊机的镜头后面,镜头光晕仍会发生。
Lens flare: Even behind welder's lens, a lens flare can occur.
我们可以接受在电脑屏幕上的镜头光晕但是在VR中完全不真实。
We can forgive lens flare on a computer monitor but it can seem totally unrealistic in VR.
剩下的就看你的啦,可以添加一些照明效果,使用一些镜头光晕,以创造更多的动态光。
The rest is left upon you own creativity. You can add some lighting effect and render some lens flare to create more dynamic light.
在Photoshop中打开三维形式,在拉入镜头光晕它当时的文件,改变从索引颜色模式为RGB。
Open the 3d Type in Photoshop, then before dragging it into the lens flare document, change the color mode from index to RGB.
很多情况下使用广角镜头是合适的,它可以让曝光过度的太阳占据较少空间。但广角镜头很容易受到产生光晕。
Wide-angle lenses tend to work best because the blown-out sun takes up less of the image, but they are susceptible to lens flare.
最后,当一个亮光冲击镜头,必然会出现不自然的情况,包括如图片中的光晕和星光现象。
Finally, when a bright light strikes a lens, certain aberrations naturally occur, including bloom and star effects shown in the following image.
这将创建一个柔软的镜头边缘光晕。
这将创建一个柔软的镜头边缘光晕。
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