• 变更列表涉及其他一些主题统一组件渲染缓存RequestCycle回调。

    The list of changes covers several other topics such as unified component rendering, caching, and RequestCycle hookups.

    youdao

  • 为了提高图形渲染程序性能根据统一脚本核心硬件的特征,提出一种在材质空间进行二次排序场景组织算法。

    In order to improve the performance of graphics rendering process, we proposed the algorithm based on unified shader core, which sorted objects in their material space.

    youdao

  • 本文针对图形标准渲染管道图形渲染效率图形真实感直线扫描转换、三维线性变换的统一推导和透视校正方面进行了以下研究1提出了直线扫描转换的一种快速算法

    Based on the standard graphics rendering pipeline, studies have been made in the areas of graphics rendering efficiency and realism: 1 a fast algorithm of line scan-conversion is presented.

    youdao

  • 本文针对图形标准渲染管道图形渲染效率图形真实感直线扫描转换、三维线性变换的统一推导和透视校正方面进行了以下研究1提出了直线扫描转换的一种快速算法

    Based on the standard graphics rendering pipeline, studies have been made in the areas of graphics rendering efficiency and realism: 1 a fast algorithm of line scan-conversion is presented.

    youdao

$firstVoiceSent
- 来自原声例句
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定
小调查
请问您想要如何调整此模块?

感谢您的反馈,我们会尽快进行适当修改!
进来说说原因吧 确定