下面我们来编写一个简单的动画引擎。
WPF动画引擎提供许多功能,可以用来建立画面格架构的动画。
The WPF animation engine provides many features for creating frame-based animation.
另一方面移动平台3d图形引擎技术,在游戏、动画及GPS定位系统中的应用也越来越广泛。
Meanwhile in the games, animations, GPS and other fields, the application of mobile 3d graphics engine technology is more and more wide.
日本研究人员近期开发了一种根据声音、颜色检索音乐、照片或动画的网络搜索引擎。
Japanese researchers have recently developed a new search engine with which you can browse your way "visually and audibly" through the Internet for music, images and flash files.
计时引擎会追踪时间的进度,并计算每个动画的状态。
The timing engine tracks the progression of time and computes the state of each animation.
当您在WPF中显示物件动画时,实际上是计时引擎在管理您的动画。
When you animate objects in WPF, it's the timing engine that manages your animations.
你的博客可以只有一页,页面的设计可以相当简陋,但搜索引擎不会去考虑你博客中的动画和排版。
You can be one page one with the the most awful looking blog out there! Search engines do not care about flash and design.
交替出现的攻击动画效果:我给某些动画加了一些交替出现的动画效果,引擎会随机选择这些动画效果。
Alternate animations for attacks: I have added alternate animations for some attacks, the engine will randomly choose between them.
考虑到圆滑地过渡动画和引擎的响应,应设置一个0.10秒左右的过渡时间。
Transition time should be set to around 0.10 second to get aresponsive transition.
考虑到圆滑地过渡动画和引擎的响应,应设置一个0.10秒左右的过渡时间。
Transition time should be set to around 0.10 second to get aresponsive transition.
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